Reduced the size of the no-build zone at the small and large Harbor.įixed an issue that was causing the controller to not be detected properly when the player disconnected and reconnected it.įixed a crash that could occur when players get kicked for being idle.įixed a freeze that could occur when entering the Options menu just before the death screen appears.įixed the game becoming unresponsive after turning off one controller and connecting another.įixed an issue preventing the user from entering the Main Menu if online services are down.ĭuring the Oil Rig event, stopped Heavy Scientists shooting at players from inside the Chinook before it lands at the monument.įixed Large Oil Rig locked crate respawning before all Heavy Scientists have been killed.įixed blue and red keycard doors at the Oil Rig closing before the monument gets reset.įixed more rubberbanding and collision issues at the Oil Rig.įixed gaps in the floor at the lowest level of the Oil Rig not being transparent.įixed more texture issues at the Oil Rig.įixed players being able to draw weapons inside Safe Zones.įixed players being unable to reach some areas of the Dome.įixed level of detail (LOD) distances in tunnels underneath the Launch Site and the Airfield.įixed the roof of the Airfield silo towers eating anything thrown at them.įixed flickering textures on top of Airfield hangars. Increased the no-build zone at the Dome, around Oxum’s Gas Station and the Sewer Branch. The Heavy Scientists had to strong of an aim from long distances, so we reduced their accuracy when shooting from far away. Improved the flightpath of Chinook helicopters as they approach and land on Oil Rigs. This should make it easier if you and your group decide to tackle the Oil Rigs during night time. Here’s the full list of changes and fixes: Now for patch 1.32 – This patch includes more polishing of the Oil Rig monuments and a huge amount of bug fixes. Next Month there will be a Blueprint wipe for all the servers. Hello survivors! It’s the last Thursday of the month and you know what that means, another exciting Monthly Wipe!įor monthly servers this one will be a regular wipe, and for weekly servers it will be a Blueprint wipe. Rust Update 1.32 Patch Notes | Rust March 31 Update Patch Notes: You can also read about patch 1.23 which was out last week.Double Eleven has now released Rust update 1.32 patch today, and this one is for a huge list of fixes, changes, and improvements to the game! Check out the full Rust March 31 update patch notes below. Rust Update 1.24 Patch Notes | Rust February 3 Patch Notes:įixed visual issues and z-fighting in the Airfield tunnels.įixed some railings at the Launch Site not having any collision.įixed a spot in one of the Launch Site buildings where you could get stuck.įixed the manual door override not working at the Water Treatment Plant.įixed broken metal beams at the Water Treatment Plant disappearing when viewed from certain angles.įixed bullet holes not appearing on pallet boxes.įixed texture and view distance issues with the generators on top of some buildings.įixed some usable items losing their texture from a distance. There is no new content available today as the patch is mostly abour bug fixes. This new update is exclusive to the PS4 and Xbox One versions of the game. Developer Double Eleven has now released Rust update 1.24 today on February 3, 2022.
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